Month: September 2010

Rehearsing for Cowards? Don’t Kid Yourself.

If you’ve not read anything by Seth Godin, consider doing so.  While I disagree with him in this particular instance, I find myself agreeing with and learning from him far more often (every other time he’s opened his mouth or put pen to paper).

Now that the praise is out of the way . . .

A recent post of his – Rehearsing is for Cowards – got me thinking that, no, rehearsing is most decidedly not for cowards.

I think I understand what Seth is saying when he says you shouldn’t ‘rehearse,’ you should ‘explore’.  Well, sure.  Whenever you’re practicing your mind should be open to change and new ideas. During a live performance the spontaneous energy of your audience and the performers can push your show in a different but more engaging direction than you had originally intended.  Insisting that your performance and the performances of those around you be exactly the same every time is doing yourself a disservice.  But there’s somthing about his language (“repetition,” “regurgitation”) that I feel casts good old woodshedding in a negative way (which it doesn’t deserve).

Consider the following:



Make it Go: The Launchpad as Monome (Part 2 – MIDIYoke and Polygome)

Welcome back! Last time, we went over the initial setup of the Launchpad as Monome and reviewed rudimentary use of the beat shuffling program MLR. If you’ve gone through that how-to, you’re prepared for what will follow in this article. If you haven’t, I highly reccomend you complete at least the first part (Initial Setup) of that tutorial. If you’ve got no need for beat shuffling, you can skip the MLR portion.

Also, in case you did not get ahold of it last time, here’s every program you’ll need in one convenient package:
Launch-Mono Starter

Intro to Polygome

First, plug in your Launchpad and launch nonome. Depending on what you were doing last time you used a Max5 patch, nonome might try to access ASIO4ALL, even though it does not need any audio outputs.  Why? Max5 Runtime will try to use the same audio device (more…)